import bpy
from mathutils import Vector
myVec = Vector((1.0,2.0,1.0))
bpy.ops.mesh.extrude_region_move(MESH_OT_extrude={"type":'REGION'},
TRANSFORM_OT_translate={"value":myVec})
If you execute this script while in edit mode, with a face selected (in face selection mode) -- then the created faces along the extrusion will/may appear inverted, they revert to outside as soon as you perform other operations on a mesh. Experiment!
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Showing posts with label Extrude. Show all posts
Showing posts with label Extrude. Show all posts
May 16, 2011
Blender 2.5 Python Extrude with Vector
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