Today for the first time in months I couldn't figure out why an old Addon (Monster Tile Renderer) didn't work. The python interactive console remained suspiciously silent, blender was simply closing upon executing the Render button. I had forgotten how to use the script for Blender Internal, because Cycles has been my go-to renderer since it came out.
The only way to get some information is to run blender in debug mode: blender --debug-all. This told me blender was
The only way to get some information is to run blender in debug mode: blender --debug-all. This told me blender was
""" ERROR: Cannot render, no camera Evaluate all animation - 0.000000 No Actions, so no animation needs to be evaluated... bpy.ops.render.render(animation=False, write_still=False, layer="", scene="") zsh: segmentation fault (core dumped) ./blender --debug-all """
So now I know to check for a camera before allowing render, this is something I had taken for granted.